kawaiisquad:

finsley:

gangnam style came on the radio again

this sounds like a post apocalyptic diary entry

levi-in-wonderland:

mintymomiya:

koukosai:

Light are you ok

The first episode of Deathnote is the last time he was “ok”

lesueurpeas:

i cant stop thinking about ancient egyptian zelda ugh
tbh i dont know a lot about loz though so you guys can consider this whatever (i will use any excuse to draw non eurocentric princesses/queens)

bertholdts:

Haru? Sorry, but can you get me a towel?
evora-eriu-mclaggen:

x There. I was too weak to color it. Guess I just wanted to share it too much…

evora-eriu-mclaggen:

x There. I was too weak to color it. Guess I just wanted to share it too much…

vinegod:

What High school looks like in commercials by Childish Brandino

awwww-cute:

"Pudding" is a resident Fox at the National Fox Welfare Society, as he’s too friendly to be released back to the wild

awwww-cute:

"Pudding" is a resident Fox at the National Fox Welfare Society, as he’s too friendly to be released back to the wild

HELPFUL TIP: YOU CAN SELL YOUR PLASMA FOR A LOT OF MONEY AND YOUR BOD MAKES IT REALLY FAST
Anonymous

veggieblt:

Okay so kind of sad story about this. I actually have known about this for a while because of my first year of college. Classes and materials were so expensive my roommates had to sell plasma so they wouldn’t end up in massive amounts of debt.

Higher education in the US is so expensive that paying in fucking blood is legitimately one of the best ways to survive.

fashion encyclopedia: Ashi Studio fall 2014 couture

jackpowerx:

geekygothgirl:

The original is good, the comment is STUNNING. Love it!

So, basically, this is a symbolic representation of internalized misogyny:

jackpowerx:

geekygothgirl:

The original is good, the comment is STUNNING. Love it!

So, basically, this is a symbolic representation of internalized misogyny:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

tokubaby:

#original #character #sketch #art #traditional #pencil

tokubaby:

#original #character #sketch #art #traditional #pencil